I am doing sit-ups for a demonic drill instructor who wants to get me in tip-top shape so that I can join his military corps. A very long time ago, this was one of several arbitrary events concocted as a means to manage the great number of OSRS Gold robots which set up shop in Old School RuneScape, back when it was just plain RuneScape. They stopped being successful after a couple of months. 14 years when they stopped being useful, they persist.
"We kept them because the players quite liked them," says Mark Ogilvie, RuneScape design manager. "They're part of the fabric of the universe." It is a familiar story in a game which exists since gamers voted for its own revival. Old School RuneScape was originally made to be a duplicate of the game as it had been at 2007--an specific replica made to entice nostalgic adventurers. It's not a snapshot of the universe as it had been, however, as it's still a living match with updates, additional quests and even a new continent emerging. It's in a uniquely strange position, growing alongside its successor, RuneScape 3.
"These players, when they log in the game, it is muscle memory. While all that nostalgia remains there in the new RuneScape, it is hidden behind this veil of upgrades. This seems like a different game." When you leave the tutorial island, with its fundamental classes on the best way to move, fight and level up your skills, you're dropped in Lumbridge, outside a castle, and you just select a direction. You may remember there are rats in the kitchen cellar (of course there are), together with a pursuit from the Duke's chef who will send you around the surrounding region to find ingredients for a cake.
These ancient quests go all of the way back to 2001, when the very first iteration of RuneScape had been born. Normally, Jagex generates content aimed at Old School RuneScape Gold the average player level, therefore most of the low level quests were already considered outdated in 2007. They are also the most finished quests in the game, being the first things new players come across, so it's even more important that they match players' memories of them.